![]() Engineers with high Focus can use Fire and Spark to pump their elemental damage in both melee or ranged combat. Engineers can also dish out good damage in melee using Ember Hammer and Flame Hammer, or at range using either Blast Cannon or later Fusillade. ![]() Forcefield provides excellent durability to tanking builds while letting them rely on robot minions for damage. While often considered the tanking class, Engineers can be built to fulfill any role. The idea to make a railroad themed class was shelved, and revisited with the Railmaster class in Torchlight 3.Įngineers start with 15 strength, 5 dexterity, 5 focus and 15 vitality. The class name was changed in August 2011 after the developers decided not to include railroads in the game environments. The Engineer class was originally named the "Railman" and was envisioned as building railroads across the frontier of Vilderan. The Engineer has three skill trees: Blitz (melee attacks and two-handed weapons), Construction (summoned bots and grenade/cannon skills), and Aegis (shield-based and defensive skills). As such, they have become honed warriors, taking up massive two-handed spanners as weapons and wearing Ember-powered armor. They have come to the continent of Vilderan to help open up the frontier, oversee ember mines, and explore ancient dwarven ruins. Engineers are the technological experts of the Empire, and are responsible for constructing and maintaining its Herkonian Embercraft transports.
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